![]() The SKAdNetworkIDs added can be viewed inside the array string SKAdNetwork in the script. The Unity package will automatically add the SKAdNetworkIDs into the ist using the post-processing script, VungleiOSBuildHelper.cs. Refer also to the Xcode documentation for help on editing property lists. Refer to Apple’s documentation on configuring the ist properly for ad campaigns to be served. Adding the Vungle SKAdNetwork ID and the IDs of all the DSPs to whom you want to sell indicates that your app wants to work with Vungle and accept bids from these buyers.įollow the steps below to configure your app with SKAdNetworkIDs. To do this, add the list of our approved partner IDs for advertising attribution to your ist file. To avoid compilation errors during the next step, make sure that your project Build Settings (cmd + Shift + B) are targeting the iOS, Android, or Universal Windows platform.Ĭonfigure your app to participate in ad campaigns via the SKAdNetwork framework on iOS 14+. Target the Correct Platform in Your Build Settings If you have imported the plugin before, we recommend that you remove the previous plugin libraries and files to avoid conflict. ![]() ![]() When the Import Unity Package window opens, click All to select everything before Import. With your project open in Unity, import the downloaded VunglePlugin.unitypackage file by Assets > Import Package > Custom Package. Set Up Your Unity Project with the Vungle Unity Plugin Add the Vungle Unity Plugin to your Unity Project Refer to the sample app we have provided as you integrate: Step 1. Note that this is required for all publishers, even those unaffected by ARM64.ĭownload the Vungle plugin for Unity. ![]() To do this in Build Settings, under Platform select Universal Windows Platform, and set Minimum Platform Version to ‘9.0’ as shown below. This requires you to set your minimum target version in Microsoft Project to Windows 10.0 build 16299 (also known as the Fall Creators Update, or version 1709). As of Vungle Windows SDK v6.11, Vungle supports ARM64.Requires Java 1.8 or higher for Android.Android 5.0 (API version 21) and higher.For apps using Xcode 13, using Vungle SDK 6.10.3+ is required as older SDKs do not support Xcode 13 for iOS 15 devices.Vungle Unity plugin supports Unity editor version 2017 and higher, and contains following Vungle SDK versions.
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